Is there an 'Away' setting? If not, any chance of implementing one please? :)
I made a move in a game on Friday (which incidentally I started), then went away for the weekend only to find that two of the players had voted to kick me off on Sunday morning. Luckily the third player did not agree/abstained from voting, but it would have been nice to have been able to mark myself as away to avoid this in future.
Posted by renegade 2009-03-16 23:03:11 GMT
There is no away setting, but one way to avoid such a problem in the future is to set the Time Limit A (TLA) higher than the default 36 hours. Players cannot vote you out until the TLA has expired while waiting for your turn.
Posted by Hammerite 2009-03-17 11:55:48 GMT
Yes, the purpose of the variable Time Limit settings is for the game's creator to indicate what kind of time scale he wants the game to play out on. If you are looking for a game that can safely be set aside on Friday evening and revisited on Monday morning, then consider setting Time Limit A and B both to 60 hours or thereabouts.
Perhaps it would be useful to have a setting the creator of a game can enable where weekends count as "free time" and don't contribute to either time limit (so supposing Time Limit A was 24 hours and it becomes Red's move at 6pm on Friday, it's not possible to vote Red out of the game until 6pm on Monday; supposing the game then goes another whole working week without any progress being made, however, it would be possible to vote in the next weekend, as the time limit would by then have expired). This would require adding to the program though, and I am taking a break from doing that for the moment (see the other thread), so this would be a longer term thing.
Posted by Johan 2009-03-17 17:06:05 GMT
Thanks for the input - I'll make sure to set the time limit higher in future games.
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