This may have already been fixed by previous Distant Market Problems(bugs).
I am posting here to make sure that this is not a problem with future games.
Since the game is finished and I don't think the Distant Market will affect any result of the game, thus, I don't think game #771 need to be adjusted.
Anyway, here is the problem I saw:
After the green play (I am the green player) sell to the distance market, the following text is in the log:
"he uses a Blackburn card to sell cotton from his Tech 3 Cotton Mill on the 2nd space in Burnley via the Distant Market. The tile drawn is -1; this leaves the Demand Marker on the 2nd +0 space. (It is now impossible for the next Distant Market tile drawn to not zero the Cotton Demand marker, so the marker has been automatically moved to the "No More Demand" space by the system.)"
Since I remember that there are no 0 tiles being drawn, shouldn't the Demand Marker stay on the 2nd +0 space?
Anyway, thanks for the effort, my post is only to make sure that it won't happened in future games.
--- Ken ---
Posted by Hammerite 2009-02-23 17:06:49 GMT
Yes, this bug is one that was already known about and has been fixed. But thank you for taking the time to let me know about it. I hope it did not affect your game too badly.
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