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Website Discussion, Bug Reports and Abuse Reports

Illegal Industry Build?

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Posted by phil 2009-01-11 19:01:15 GMT


In game Unity Games 001, the green player used a Port card to build a port in Ellesmere Port during turn 5. However, I thought that in order to use an industry card to build an industry that you had to have a link to that location. The green player has no link to Ellesmere Port. Should that build have been allowed?

Posted by renegade 2009-01-11 19:30:52 GMT


You are correct. Green's port in Ellesmere Port should not have been allowed.

I also see another error in your game.

"Red (jbluestein) uses a Cotton Mill card to build the rail link between Birkenhead and Ellesmere Port, taking coal from Yellow (phil)'s Tech 3 Coal Mine on the 1st space in Manchester. He then builds the rail link between Blackburn and Burnley, taking coal from Green (pronoblem)'s Tech 2 Coal Mine on the 2nd space in Blackburn (which flips). For his second action, he uses a Birkenhead card to build a Tech Level 2 Shipyard on the industry space in Birkenhead, taking coal from Yellow (phil)'s Tech 3 Coal Mine on the 1st space in Manchester (which flips) and iron from his own Tech 3 Iron Works on the 3rd space in Bolton. The newly constructed Shipyard immediately flips."

Note that Red needs a link between Birkenhead and Ellesmere Port in order to get coal to build a shipyard in Birkenhead. So Red builds the Birkenhead - Ellesmere Port link. This should not be allowed.

From http://www.warfroggames.com/brassfaq.html :
"The virtual link between Liverpool and Birkenhead can only be used to allow a player to use an Industry card to build in Birkenhead. It cannot be used to allow you to build a rail link between Birkenhead and Ellesmere Port."

Posted by Hammerite This user is an administrator. 2009-01-11 19:50:25 GMT


I don't understand the problem you're describing, renegade. It looks to me like the Shipyard build was legal. The rail links were built first.

Posted by Hammerite This user is an administrator. 2009-01-11 19:50:51 GMT


The cause of the Port building error has been fixed, thanks for letting me know about it.

Posted by renegade 2009-01-11 20:20:17 GMT


The problem is that Red should not be allowed to build the rail link between Birkenhead and Ellesmere Port. Red's network of links and industry tiles at that point of the game were not adjacent to that link.

Being connected into Liverpool (as Red was) does not allow him to use the virtual link in order to build the Birkenhead - Ellesmere link. See the FAQ that I quoted.

Posted by Hammerite This user is an administrator. 2009-01-11 20:38:32 GMT


I understand what you are saying now.

The program wasn't using the virtual link to allow red to build - it was just the same problem that allowed the Port to be built in Ellesmere Port. It should be fixed now.

Posted by phil 2009-01-11 20:38:46 GMT


But a rail link can be built so long as coal can be brought to either one of its terminal points. In this case, coal could be brought to Ellesmere Port.

Posted by Hammerite This user is an administrator. 2009-01-11 20:49:11 GMT


Yes, but his own network wasn't connected to Ellesmere Port or to Birkenhead.

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