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BPA F5

Lancashire (Martin Wallace)

Rail Phase - Round 8 of 8. This game has finished. (Messages: 2)

Pretty board
The north-east of Lancashire (Oldham and Rochdale) is present.The south-east of Lancashire (Macclesfield and Stockport) is present.The south-west of Lancashire (Birkenhead, Ellesmere Port and Northwich) is present.There is a "Virtual Connection" between Birkenhead and Liverpool.The Midlands is present.
Coal:       A coal cube costing £3A coal cube costing £3A coal cube costing £4A coal cube costing £4
Iron:    An iron cube costing £1An iron cube costing £2An iron cube costing £2An iron cube costing £3An iron cube costing £3An iron cube costing £4An iron cube costing £4
£1£1£2£2£3£3£4£4
        There's no more demand for cotton.
+3+3+2+2+1+1+0+0NMD
Coal on the board: 0. Iron on the board: 0. Demand Tracks:
Turn Order / Amount Spent:   Yellow (jmc003) is 1st in the turn order.£16Grey (Jack Jung) is 2nd in the turn order.£7Green (HotShot53) is 3rd in the turn order.£35Purple (Epworthian) is 4th in the turn order.£0
Canal: £3
Rail: £5 + Coal
2 × Rail: £15 + 2 × Coal
Game status details for Yellow (jmc003):
Yellow (jmc003) has no Iron Works left.
Money:£58
Income Space:13
Income per turn:£2
Remaining Rail Links:7
Victory Points:124
Game status details for Green (HotShot53):
Green (HotShot53) has no Iron Works left.Green (HotShot53) has no Ports left.Green (HotShot53) has no Shipyards left.
Money:£15
Income Space:20
Income per turn:£5
Remaining Rail Links:7
Victory Points:153
Game status details for Purple (Epworthian):
Purple (Epworthian) has no Coal Mines left.Purple (Epworthian) has no Iron Works left.
Money:£31
Income Space:44
Income per turn:£15
Remaining Rail Links:0
Victory Points:152
Game status details for Grey (Jack Jung):
Money:£45
Income Space:24
Income per turn:£7
Remaining Rail Links:10
Victory Points:118
This player is not in the game (or is no longer in the game).
91
£28
92
£28
93
£29
94
£29
95
£29
96
£29
97
£30
98
£30
99
£30
90
£28
89
£28
88
£27
87
£27
86
£27
85
£27
84
£26
83
£26
82
£26
 
73
£24
74
£24
75
£24
76
£24
77
£25
78
£25
79
£25
80
£25
81
£26
72
£23
71
£23
70
£23
69
£23
68
£22
67
£22
66
£22
65
£22
64
£21
 
55
£19
56
£19
57
£19
58
£20
59
£20
60
£20
61
£21
62
£21
63
£21
54
£18
53
£18
52
£18
51
£17
50
£17
49
£17
48
£16
47
£16
46
£16
 
37
£13
38
£13
39
£13
40
£14
41
£14
42
£14
43
£15
44
£15
45
£15
36
£12
35
£12
34
£12
33
£11
32
£11
31
£11
30
£10
29
£10
28
£9
 
19
£5
20
£5
21
£6
22
£6
23
£7
24
£7
25
£8
26
£8
27
£9
18
£4
17
£4
16
£3
15
£3
14
£2
13
£2
12
£1
11
£1
10
£0
 
1
-£9
2
-£8
3
-£7
4
-£6
5
-£5
6
-£4
7
-£3
8
-£2
9
-£1
0
-£10
Yellow (jmc003) is on Income Space 13, and receives £2 income per turn.Green (HotShot53) is on Income Space 20, and receives £5 income per turn.Purple (Epworthian) is on Income Space 44, and receives £15 income per turn.Grey (Jack Jung) is on Income Space 24, and receives £7 income per turn.

Game started with 4 players and currently has 4. Players can vote to kick other players from the game after 1 day, and players are automatically kicked by the system after 7 days.

The Virtual Connection CANNOT be used in reverse in this game.
Coal Mine overbuilding in this game is governed by Rules As Written.

Behaviour at Time Limit B: Kick current player; subsequently downsize.
The last move was at 2019-06-25 21:13:47 GMT.

Log of game events

The Talk Rules for this game are: No Restrictions.

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Posted by HotShot53 2019-06-03 02:46:21 GMT


ARRRGHHH..... I need an undo button.... I meant to build a port there not a cotton mill of course....

Posted by HotShot53 2019-06-25 04:22:58 GMT


Unless I'm missing something, it looks like I win this by 1 point.... very close game. Makes up slightly for the game I lost by 1 point lol. Although I feel like an idiot for not counting my money correctly, I thought I was $1 short of building a second rail when I actually had $2 extra...

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